Sharpa Wave matches the human hand's exact proportions with 22 moving joints and over 1,000 tactile sensor points per fingertip, built for the next generation of dexterous robots.
Photo source:
Sharpa
Most robotic hands can grip something or sense something, but rarely both
well at once. A hand strong enough to clamp down hard usually loses the fine
touch needed to feel something light. A hand sensitive enough to feel that
touch usually can't move fast enough to be useful. Sharpa built a hand meant to
do both.
The Sharpa Wave is a dexterous robotic hand designed to match a
real human hand almost exactly — in size, proportion, and how it senses the
world through touch. It carries 22 active degrees of freedom and more than
1,000 tactile sensing points concentrated at the fingertips, built by
Singapore-based Sharpa for humanoid robots, research labs, and industrial
integration.
The human hand grips with real force, manipulates with precision, and
senses texture without looking — three things rarely achieved together in
robotics. Industrial grippers solved strength decades ago, clamping hard with
no sense of touch and little resemblance to a human hand's shape, making them
useless for delicate tasks like picking up an egg without crushing it.
Research-grade dexterous hands got closer on precision but historically
struggled to pair that with real strength and speed. Sharpa describes combining
over 20 newtons of fingertip force with movement above 4 Hz across all gestures
as a trade-off long considered impossible to fully solve.
The proportions aren't arbitrary. Wave is built at true 1:1 scale,
following the same golden ratio — roughly 0.618 palm width to hand length —
found in real hands. That means it can pick up and use the exact same tools and
objects designed for human hands, without custom alternatives.
Underneath sit 22 active degrees of freedom, mirroring how human
fingers and thumb articulate independently — a sharp step up from simpler
grippers that compress multiple movements into a handful of motors.
The sensing layer is Sharpa's Dynamic Tactile Array (DTA) — over
1,000 tactile points concentrated at the fingertips, powered by a proprietary
neural network algorithm. It's sensitive enough to detect feather-light
contact, letting the hand adjust grip in real time rather than relying on
pre-set force limits. Sharpa demonstrates this by lifting multiple soda cans on
a single fingertip, and separately, opening and closing four times per second —
strength and speed shown together, not traded off.
Sharpa stress-tested Wave well beyond typical robotics demos: over
2,500,000 press cycles, more than 4,000 meters of friction travel, and an
automatic protective clench that engages in 0.10 seconds to guard against
sudden impact. The hand also passed thousands of mechanical shock cycles at 30g
and 1,000+ hours of continuous operation across extreme temperature swings.
Wave ships with ROS2 packages and Isaac Sim simulation
assets, designed to plug directly into existing robotics pipelines. That
targets three groups: researchers training manipulation policies through
reinforcement learning, teams collecting teleoperation data for imitation
learning, and robot manufacturers integrating a precision end-effector into
their own humanoid platforms.
Sharpa has already integrated Wave into NVIDIA's Isaac GR00T reference
humanoid robot, signaling it's meant to plug into the broader humanoid
ecosystem rather than stand alone.
Wave is one piece of three. Sharpa North is the company's full
humanoid robot, pairing whole-body control with Wave's manipulation skills for
autonomous real-world operation. CraftNet is Sharpa's embodied AI model
— a Vision-Tactile-Language-Action system built from neural networks running at
different speeds, including a fast "System 0" reflex layer for
instant reactions to unexpected contact. At CES 2026, Sharpa showed CraftNet
running live autonomous fine-manipulation demos, pairing Wave's hardware with
CraftNet's decision-making.
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