Gravity Sketch's VR design platform lets Ford, Adidas, Nissan, and New Balance design products in immersive 3D space — compressing months of design work into hours and raising $38.4M to scale.
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Gravitysketch
Every product designer knows the frustration. You sketch something in 2D.
You try to communicate it to an engineer. The engineer interprets it
differently. A model gets built. It's wrong. Everyone starts over. That cycle
has defined product design for a century. Gravity Sketch was built to end it.
Founded in London in 2014 by Oluwaseyi Sosanya and Daniela Paredes
Fuentes, Gravity Sketch is an immersive 3D design platform that puts
designers inside their work. Using a VR headset, a designer sculpts forms and
evaluates ergonomics at actual scale. They use their hands, not a mouse. Ford's
Digital Design R&D Manager confirmed it directly: designing a full car
interior and exterior now takes approximately 20 hours. Previously, the same
work took months.
The platform replaces the monitor entirely. Inside a virtual room,
designers shape surfaces as if working with physical material. A colleague in
another city joins the same session from a desktop screen. Feedback happens in
context. Annotations appear in 3D space. Decisions land faster because everyone
sees the same form at the same scale — without anyone interpreting a flat
drawing.
Furthermore, in April 2026, Gravity Sketch added Browser Rooms.
Collaborators now join design sessions directly from a browser. No download
required. No headset needed. Smart Move with 3D Grid, also launched that month,
brought engineering-grade precision to freeform VR sculpting — closing the gap
between creative form-finding and technical accuracy.
LandingPad, the platform's cloud layer, stores every 3D creation across
devices. A design team in VR can share a fully navigable model with a client on
a phone in seconds. Consequently, the distance between a design idea and a
stakeholder decision shrinks dramatically.
The client list answers the credibility question. Ford, Nissan,
Stellantis, Adidas, Puma, New Balance, Polaris, and Anta all use Gravity Sketch
in active design workflows. Arnau Sanjuan, Design Director at Adidas
Innovation, described it simply: designers move significantly faster. The
learning curve compared to Photoshop is miles ahead. Sean O'Shea, Head of Anta
US, put it more personally: he never realized how limiting 2D drawing was until
he worked in 3D space.
The platform crossed 100,000 users and generated $21.6 million in revenue
by 2024. Total funding reached $38.4 million from Google Ventures, Accel, and
others. The European Union's Horizon 2020 programme also backed its
development. In March 2026, Adidas Specialist Sports published a full case
study confirming Gravity Sketch as central to designing its performance
footwear line.
Moreover, the platform's immersive 3D design approach is expanding
beyond footwear and automotive. Industrial designers, architects, and game
environment artists are adopting it across entirely different disciplines —
each drawn to the same core advantage: working in space instead of on a
surface.
Gravity Sketch didn't invent 3D design. It made 3D design
collaborative in real time.
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